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Computer Vision with CUDA (new 1May08)
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gpu's arent just good for vision and computation - some clever folks have
started using them for games as well. ;) har har
linux-games.net
7 Years of Graphics Card History

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used originally before the move to sourceforge).
This page best viewed with Dillo, Lynx, w3m, Mozilla-Firefox, Galeon, Epiphany, konqueror . . .
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Features
Real-Time Computer VisionopenVIDIA allows processor intensive computer vision to be offloaded to the GPU.This includes the following vision algorithms performed in real-time:
- Edge and Corner Detection
- Feature Based Corner Tracking
- Skin Tone Tracking
- Color Object Tracking
- Contrast/Brightness Image Enhancement
- Video Orbits Image Compositing Algorithm
Parallel GPU Computation
OpenVIDIA allows for unprecedented high-performance computer vision by
harnessing the power of multiple GPUs to process images in parallel. This
allows for the creation of a cheap, powerful, and easily constructed parallel
architecture well suited for pattern recognition and computer
vision.
Mediated Reality Mediated
Reality, unlike virtual reality which blocks the user from seeing the
real-world, allows the user to experience a computationally enhanced or
mediated version of reality that mixes both real and virtual worlds. This is
often also refered to as augmented or mixed reality. With the power of
openVIDIA it becomes possible to experience real-time, seamless real--time
mediated reality. This includes the following features:
- 2D virtual tags to label the real world around the user
- 3D objects created in 3D Studio or Cal3D to be inserted into the real world (still under development)
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Features are tracked and given an ID number Possibly useful input
for higher level vision tasks. [16MB video].

A computer vision machine with 6 PCI graphics cards, and 1 AGP graphics card.
Each PCI card has a GeForce FX 5200 GPU which runs pattern recognition
and computer vision tasks in parallel.

flcornersTrack scene tracking/annotation program.
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